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This Ur-Dragon list is built as a premium, no-compromise Commander experience: big dragons, huge turns, and multiple decisive ways to close depending on the table. The plan starts with Eminence value to accelerate your dragons, then pivots into explosive lines as soon as The Ur-Dragon hits the battlefield.
Explosive Reanimation Starts
One of the strongest openings is using Entomb + Reanimate to bring back a high-impact dragon early—especially
Old Gnawbone. Gnawbone can generate such an overwhelming burst of Treasure that it’s often worth keeping hands
built around setting up that line.
Extra Turns Through Treasure Loops
Old Gnawbone + Time Sieve is a true closer. With evasive damage available, the Treasures you create can convert
directly into extra turns—often enough to outpace the entire table and lock up the game through raw momentum.
Infinite Combat Pressure
If you connect with Savage Ventmaw, you can fuel Aggravated Assault for repeated combat steps.
The same concept applies with Old Gnawbone when your dragons are producing enough damage (and Treasures) each
combat to keep the loop going.
Dragon Tempest Finishers
Ancient Gold Dragon becomes a lethal engine with Dragon Tempest on board. A single connection can
create a wave of Dragon Tempest triggers that scale hard—often turning a solid roll into immediate, table-wide lethal damage.
Classic Alpha-Strike Overwhelm
Sometimes the cleanest win is the best win: tutor for a finisher like True Conviction, often paired with
Fiery Emancipation, and swing for a decisive, life-swinging combat step that ends the game on the spot.
This deck is built to contend at the top end of casual Commander—the kind of table where fast mana, efficient tutors, and decisive win lines are expected. You’ll get that premium Ur-Dragon feeling: big dragons, huge turns, and multiple ways to close depending on the board state.
If you want a Commander deck that looks cohesive, plays smoothly, and delivers the “this is why we play EDH” experience—this is it.
1 The Ur-Dragon 1 Aggravated Assault 1 Ancient Gold Dragon 1 Ancient Tomb 1 Animate Dead 1 Arcane Signet 1 Assassin’s Trophy 1 Badlands 1 Bayou 1 Birds of Paradise 1 Blood Crypt 1 Bloodstained Mire 1 Bloom Tender 1 Buried Alive 1 Cavern of Souls 1 Cavern-Hoard Dragon 1 Chrome Mox 1 City of Brass 1 Command Tower 1 Cyclonic Rift 1 Delighted Halfling 1 Demonic Tutor 1 Dockside Extortionist 1 Dragon Tempest 1 Dragonborn Champion 1 Dragonlord Kolaghan 1 Enlightened Tutor 1 Entomb 1 Esper Sentinel 1 Exotic Orchard 1 Faeburrow Elder 1 Fiery Emancipation 1 Flooded Strand 1 Forbidden Orchard 1 Gaea’s Cradle 1 Gamble 1 Gemstone Caverns 1 Grim Monolith 1 Hallowed Fountain 1 Haven of the Spirit Dragon 1 Hellkite Tyrant 1 Imperial Seal 1 Intuition 1 Jeweled Lotus 1 Karrthus, Tyrant of Jund 1 Ledger Shredder 1 Lim-Dûl’s Vault 1 Magda, Brazen Outlaw 1 Mana Confluence 1 Mana Crypt 1 Mana Drain 1 Mana Vault 1 Marsh Flats 1 Miirym, Sentinel Wyrm 1 Morophon, the Boundless 1 Mox Diamond 1 Mox Opal 1 Mystic Remora 1 Ojutai, Soul of Winter 1 Old Gnawbone 1 Overgrown Tomb 1 Pact of Negation 1 Plateau 1 Polluted Delta 1 Reanimate 1 Reflecting Pool 1 Rhystic Study 1 Rhythm of the Wild 1 Roaming Throne 1 Sacred Foundry 1 Savage Ventmaw 1 Savannah 1 Scion of the Ur-Dragon 1 Selvala, Heart of the Wilds 1 Sensei’s Divining Top 1 Sol Ring 1 Spire Garden 1 Spire of Industry 1 Steam Vents 1 Swan Song 1 Sylvan Library 1 Taiga 1 Temple Garden 1 Temur Ascendancy 1 The One Ring 1 Thrakkus the Butcher 1 Tiamat 1 Time Sieve 1 Toxic Deluge 1 Tropical Island 1 True Conviction 1 Two-Headed Hellkite 1 Underground Sea 1 Urza’s Incubator 1 Vampiric Tutor 1 Volcanic Island 1 Watery Grave 1 Windswept Heath 1 Wishclaw Talisman 1 Worldly Tutor